| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 13 | +1 | +1 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 20 | +5 | +8 |
| CHA | 11 | +0 | +3 |
Dark Devotion. The Cultist Avenger has advantage on saving throws against being charmed.
Spellcasting. The Cultist Avenger is capable of spellcasting. It's Casting ability is Wisdom (DC 16 / +8 to spell attack rolls):
1st level (3 slots): Wrathful Smite, Shield of Faith
2nd level (2 slots): Aid, Misty Step
1/per day: Fear (3rd lvl), Hunger of Hadar (3rd lvl)
Worshipper's Aura. The Cultist Avenger radiates a protective aura in a 10-foot Emanation that originates from it. All allies of the Cultist Avenger in this aura gain a +3 bonus to saving throws
Multiattack. The Cultist Avenger makes two greatsword attacks.
Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 3) slashing damage.
Superior Command. As a bonus action, the Cultist Avenger can command one of it's allies below it's CR (CR 6 or lower) to attack a creature within 30 ft. of themselves. That creature uses its reaction to make an attack against a creature of the Cultist Avenger's choosing within the allowed range.
Opportunity attack. The Cultist Avenger makes an attack of opportunity against a creature that leaves or passes through it's melee attack reach.
Description
One of the most devout worshipers among cultists, built for battle and often leaders of large cult groups.
Apart of Messy Gravy's Enhanced Cultists
Previous Versions
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3/28/2026 6:23:27 AM
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Coming Soon
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