Small Dragon
Armor Class 15 Scales
Hit Points 60 (1d20)
Speed 30 ft., Fly 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +4, CON +4
Damage Resistances Radiant
Damage Immunities Fire
Condition Immunities Frightened
Senses Darkvision, Passive Perception 16
Languages Common, Draconic Draconic
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Fuego Consciente

Cuando un aliado a 6m cae a 0 HP:

El dragón puede usar reacción para liberar energía.

El aliado queda en 1 HP en lugar de caer
El dragón recibe 2d6 daño

(1 vez por descanso largo)


Instinto Ancestral

Ventaja en Percepción y detectar magia/fenómenos sobrenaturales relacionados con fuego.


Resonancia de Batalla

Si el grupo está en combate contra un jefe:

El dragón gana:

  • +2 al daño

  • +2 CA

Actions

Acciones

Mordida

+6 al ataque
1d8 + 4 perforante + 1d6 fuego


Aliento de Fuego Dorado (Recarga 5–6)

Cono de 15ft

DEX CD 14
3d6 fuego + 2d6 radiante

Mitad en éxito


 

Bonus Actions

Golpe de Alas (Bonus Action – 1/turno)

Empuja enemigos a 5ft(STR CD 13 o caen prone)

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

GiCodX