Tiny Monstrosity
Armor Class 1
Hit Points 40 (5d12)
Speed
STR
11 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
6 (-2)
WIS
6 (-2)
CHA
10 (+0)
Senses Passive Perception 2
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Type: Bug/Poison

Abilities: 

Shield Dust: Blocks the added effects of attacks taken.

Run Away: Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap.

Evolves at Level 0, at 7

 

Actions

Level 0

1. String Shot: The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their initiative by -2. 10ft range, Hit +0, Bug Type, Status

1. Poison Sting: The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. 5ft range, Hit +Str Mod (Level +2d4)

Level 1

5. Bug Bite: The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. 5ft range, hit +Str Mod (Level+2d6) Bug Type, Physical

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Legendary Actions

 

 

Mythic Actions

 

 

Description

Extremely Effective (x4): 

Super Effective (x2): Fire, Flying, Psychic, Rock

Neutral (x1): Normal, Water, Electric, Ice, Ground, Ghost, Dragon, Dark, Steel

Not Very Effective (x1/2): Bug, Poison, Fairy

Nearly Ineffective (x1/4): Grass, Fighting

Immune:

 

Lair and Lair Actions

 

 

Shadow_elf121

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