Aggressive. As a bonus action, Uvumi can move up to her speed toward a hostile creature that it can see.
Foe Smiter of Grummsh. Uvumi deals an extra die of damage when it hits with a melee attack (included in the attack).
Shield Master. If Uvumi isn't incapacitated, you can add her shield's AC bonus to any Dexterity saving throw she makes against a spell or other harmful effect that targets her.
Heavy Armor Master. Uvumi reduces Bludgeoning, Piercing and Slashing from nonmagical weapons by 3.
Multiattack. Uvumi makes two melee attacks with its longsword or two ranged attacks with its javelins. If Gruumsh' Command is available to use, the orc can use it after these attacks.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage when used with two hands.
Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (2d6 + 3) piercing damage.
Shove. If Uvumi takes the attack action on her turn, she can use a bonus action to try to shove or trip a creature within 5 feet of her with her shield.
Grummsh' Command (Recharge 4–6). Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.
Shield Block. If Uvumi is subjected to an effect that allows her to make a Dexterity Saving throw to take only half damage, she can use her reaction to instead take no damage if she succeeds on the saving throw, by interposing her shield between herself and the damage.
Description
A seven foot tall mountain of orcish flesh. This female, is clearly well trained and powerful. Her rippling muscles reflect her vicious nature on the battle field. She relishes in demolishing opponents.
She wears finely made red scale mail that seems to glow whenever she stands in a fire or is hit by fire magic.
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