| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 13 | +1 | +1 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 12 | +1 | +1 |
| CHA | 5 | −3 | −3 |
Spider Climb. The carrion crawler can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Multiattack. The carrion crawler uses up to two Paralyzing Tentacles or one bite and one Paralyzing Tentacles.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 2) Piercing damage plus 4 (1d8) Poison damage.
Paralyzing Tentacles. Constitution Saving Throw: DC 14, one creature the carrion crawler can see within 10 feet. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.
Bite. If a target creature is Paralyzed due to the paralyzing tentacles effect only, and the carrion crawler hasn't already used its bite attack, the carrion crawler can make this attack using its bonus action (it can't use the bite attack again after this until its next turn). Melee Attack Roll: +4, reach 5 ft. Hit: 10 (2d6 + 2) Piercing damage plus 4 (1d8) Poison damage. On a successful hit, the target is grappled.
Description
Some carrion crawlers develop a taste for living flesh over dead and develop more aggressive tactics for this purpose.
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