| Mod | Save | ||
|---|---|---|---|
| STR | 24 | +7 | +12 |
| DEX | 22 | +6 | +11 |
| CON | 27 | +8 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 17 | +3 | +3 |
| WIS | 25 | +7 | +12 |
| CHA | 20 | +5 | +10 |
Legendary Resistance (3/Day). If the Ki-Rin fails a saving throw, it can choose to succeed instead.
Magic Resistance. The Ki-Rin has advantage on saving throws against spells and other magical effects.
Multiattack. The Ki-Rin makes three attacks with Hoof, Horn, or Sacred Fire in any combination and uses Spellcasting.
Hoof. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 7) Force damage.
Horn. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) Radiant damage.
Sacred Fire. Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 16 (2d8 + 7) Radiant damage.
Spellcasting. The ki-rin casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 20):
At will: light, major image (6th-level version), thaumaturgy, spare the dying, mending
3/day each: cure wounds (2nd-level version), dispel magic, lesser restoration, sending, command, sanctuary, create food and water, protection from evil and good, calm emotions, dispel magic, silence, remove curse
2/Day each: banishment, mass cure wounds, freedom of movement, guardian of faith, scrying, greater restoration
1/day each: plane shift, revivify, wind walk, etherealness
The Ki-Rin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Ki-Rin regains spent legendary actions at the start of its turn.
Move. The Ki-Rin moves up to half its speed without provoking opportunity attacks.
Smite. The Ki-Rin makes one Hoof, Horn, or Sacred Fire attack.
Spellcasting. The Ki-Rin casts a spell with Spellcasting
Description
Ki-rins are noble, celestial creatures. In the Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, ki-rins are celebrated far and wide as harbingers of destiny, guardians of the sacred, and counterbalances to the forces of evil.
Ki-rins are an embodiment of good, and simply beholding one can evoke fear or awe in an observer. A typical ki-rin looks like a muscular stag, covered in golden scales lined in some places with golden fur. It has a long mane and tail, coppery cloven hooves, and a spiral-shaped coppery horn just above and between its luminous violet eyes. In a breeze or when aloft, the creature’s scales and hair appear to blaze with a holy, golden fire.
Beyond their coloration, ki-rins vary in appearance based on the deity each one reveres and the function each typically performs in service to that god. Some resemble gigantic unicorns; these are often used as guardians. Others have draconic features and tend to be aggressive foes of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag.
In many lands, common folk view ki-rins as heralds of good fortune. They consider seeing a ki-rin fly overhead a blessing and events that happen on such a day especially auspicious. If a ki-rin alights during a ceremony such as a birth announcement or a coronation, everyone present understands that the creature is telling them the person so honored could become a great force for good. Ki-rins have also been known to appear at the sites of great battles to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the advancement of just societies. For instance, in the Forgotten Realms, ki-rins rally mostly to Torm, although they also serve his allies Tyr and Ilmater. Ki-rins that serve good deities go wherever they are commanded; a ki-rin from an Upper Plane might venture to the Material Plane on a mission, usually as a scout, a messenger, or a spy. A ki-rin living on the Material Plane claims a territory to watch over, and one ki-rin might safeguard an area that encompasses several nations.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/31/2026 5:50:23 PM
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5
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1
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1.0
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Coming Soon
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