Medium Fey, Neutral
AC 15 Leather    Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 30 ft., Swim 30 ft.
Mod Save
STR 12 +1 +1
DEX 14 +2 +2
CON 13 +1 +1
Mod Save
INT 7 −2 −2
WIS 10 +0 +0
CHA 7 −2 −2
Skills Stealth +4
Gear leather armor, bow/blowgun or rapier
Senses Passive Perception 10
Languages Bullywug, Common
CR 1/4 (XP 50; PB +2)
Traits

Amphibious. The bullywug can breathe air and water.

Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Camoflauge. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Actions

Insectile Rapier. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage plus 2 (1d4) Poison damage.

Blowgun.  Ranged Weapon Attack: +5 to hit, range 25/100 ft., one target. Hit: 1 piercing damage and the target must succeed on a DC 10 Constitution saving throw or take 7 (2d6) poison damage and become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Bow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Bonus Actions

Leap. The bullywug can jump up to 30 feet by spending 10 feet of movement.

Swim. The bullywug has a swim speed of 40 ft.

Habitat: Swamp

ARSquirrelBunny

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