AC
15
Leather Armor
Initiative
+4 (14)
HP
72
(7d8 + 20)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +6 |
| DEX | 10 | +0 | +0 |
| CON | 16 | +3 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | -3 | -3 |
| WIS | 6 | -2 | -2 |
| CHA | 5 | -3 | -3 |
Immunities
Necrotic, Poison; Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Understands Common plus one other language but can’t speak
CR
5 (XP 1,800; PB +3)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Zombie Skora can attack twice per turn. 2 Claw attacks or 1 claw and one slam.
Slam. Melee Attack Roll: +7, reach 5 ft. Hit: 5 (1d8 + 4) Bludgeoning damage.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 5 (1d8 + 4) Slashing damage.
Comments