Armor Class
10
Hit Points
2
(1d4)
Speed
20 ft.
STR
2
(-4)
DEX
11
(+0)
CON
10
(+0)
INT
1
(-5)
WIS
12
(+1)
CHA
5
(-3)
Senses
Darkvision 30 ft., Passive Perception 9
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Defensive Pose. The armadillo lizard takes its tail into its mouth and rolls into a ball. While withdrawn, the armadillo lizard cannot move or take any actions but gains a +2 bonus to AC. It can end this effect as a bonus action.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Comments