Medium Giant, Neutral
AC 15    Initiative +5 (15)
HP 36 (11d12 + 55)
Speed 40 ft.
Mod Save
STR 23 +6 +6
DEX 15 +2 +4
CON 20 +5 +7
Mod Save
INT 10 +0 +0
WIS 12 +1 +3
CHA 9 −1 −1
Skills Athletics +12, Perception +4, Stealth +5
Senses Darkvision 60 ft.; Passive Perception 14
Languages Giant
CR 3 (XP 700; PB +2)
Actions

Multiattack. The giant makes two attacks, using Stone Club or Boulder in any combination.

Stone Club. Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder. Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Reactions

Deflect Missile (Recharge 5–6). Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.

Legendary Actions

stone stop freeze take no damage

gem eye shoot poison arrows from wall 1 d 20 1 damege per turn

Habitat: MountainUnderdark

daxwaisman

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