Adaptive Evolution
When Mahoraga takes damage of any type, it gains resistance to that damage type at the end of the summon. If it already has resistance, it instead gains immunity to that type until the end of its summon.
Sword Wheel Aura
At the start of each creature’s turn within 10 feet of Mahoraga, that creature takes 7 (2d6) slashing damage.
Relentless Form
When Mahoraga is reduced to 0 hit points, it makes a DC 15 Constitution saving throw. On a success, it drops to 1 hit point instead. It can do this once per long rest.
Magic Resistance
Mahoraga has advantage on saving throws against spells and magical effects.
Slap
Upon being summoned, Mahoraga slaps the summoner for 1d4+3 bludgeoning damage.
Multiattack
Mahoraga makes two Sword Wheel Slash attacks.
Sword Wheel Slash
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.
Fate‑Cleave (Recharge 5–6)
Mahoraga sweeps its blade‑wheel in a 15‑foot cone. Creatures in the area must make a DC 17 Dexterity saving throw, taking 27 (6d8) slashing damage on a failed save, or half as much on a success.
Adaptive Shift
Mahoraga moves up to 20 feet. This movement does not provoke opportunity attacks.
Counter‑Cleave
When a creature within 10 feet hits Mahoraga with a melee attack, Mahoraga makes one Sword Wheel Slash attack against that creature.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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