AC
19
Initiative
+5 (15)
HP
18
(9d8 + 112)
Speed
40 ft., Climb 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 20 | +5 | +5 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +4 |
| WIS | 20 | +5 | +9 |
| CHA | 8 | −1 | −1 |
Senses
Darkvision 120 ft.; Passive Perception 15
Languages
Common
CR
9 (XP 5,000, or 18,000 in lair; PB +4)
Traits
Siege Monster. You deal double damage to objects and structures.
Actions
Multiattack. (Requires Druid Level 5+). You make two Rend attacks.
Rend. Melee Attack Roll: +9, reach 10 ft. Hit: 10 (1d8 + 5) Slashing damage plus 4 (1d8) Acid damage.
Incandescent Breath. Dexterity Saving Throw: DC 17, each creature in a 5 foot wide 60-foot long line. Failure: (2d8+5) Radiant damage per level of spell slot used. Success: Half damage.
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