Large Undead, Chaotic Evil
Armor Class 15 Natural
Hit Points 45 (4d12 + 10)
Speed 20 ft., Swim 60 ft.
STR
19 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
1 (-5)
WIS
8 (-1)
CHA
3 (-4)
Senses Darkvision 60ft, Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
  • Sunlight Sensitivity. While in direct sunlight, the undead crocodile has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Swamp Camouflage. The undead crocodile has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
  • Turn Defiance. The undead crocodile has advantage on affects that turn undead.
Actions
  • Multiattack. The undead crocodile makes two melee attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 9 (2d8+ 2) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

Tail Melee Weapon Attack: +5 to hit, range 10ft., one target. Hit: 9(2d8+ 2) bludgeoning damage and the target is knocked prone on a failed DC 14 Str or Dex saving throw.

Thunderstrike2k

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