| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 12 | +1 | +1 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +1 |
| WIS | 12 | +1 | +1 |
| CHA | 15 | +2 | +2 |
Amphibious. The hag can breathe air and water.
Swamp Camouflage. The Bog Witch has advantage on Dexterity (Stealth) checks made in swamp terrain.
Mire Bending. (Recharge 5-6). Strength Saving Throw: DC 12, any Beast or Humanoid. Failure: The target has the Restrained condition until the start of its next turn. Success: The target is immune to this hag’s Vile Appearance for 24 hours.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Rotting Curse (Recharge 6) Necrotic damage on a failed save and having disadvantage on its next attack roll.
Bog Bolt; Ranged Spell Attack - 5 (2d8) Necrotic damage.
Summon Boglings (1/day). The Bog Witch summons 1d4 Bog Sprites in unoccupied spaces within 30 feet. The act immediately after her in initiative order.
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