Medium Fey, Chaotic Evil
AC 13    Initiative +1 (11)
HP 45 (7d8 + 21)
Speed 30 ft., Swim 20 ft.
Mod Save
STR 10 +0 +0
DEX 12 +1 +1
CON 16 +3 +3
Mod Save
INT 13 +1 +1
WIS 12 +1 +1
CHA 15 +2 +2
Skills Arcana +3, Perception +3, Stealth +3
Senses Darkvision 60 ft., Passive Perception 13; Passive Perception 11
Languages Common, Sylvan
CR 2 (XP 450; PB +2)
Traits

Amphibious. The hag can breathe air and water.

Swamp Camouflage. The Bog Witch has advantage on Dexterity (Stealth) checks made in swamp terrain.

Mire Bending. (Recharge 5-6). Strength Saving Throw: DC 12, any Beast or Humanoid.  Failure: The target has the Restrained condition until the start of its next turn. Success: The target is immune to this hag’s Vile Appearance for 24 hours.

Actions

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.

Rotting Curse (Recharge 6) Necrotic damage on a failed save and having disadvantage on its next attack roll.

Bog Bolt; Ranged Spell Attack - 5 (2d8) Necrotic damage.

 

Bonus Actions

Summon Boglings (1/day). The Bog Witch summons 1d4 Bog Sprites in unoccupied spaces within 30 feet. The act immediately after her in initiative order.

Habitat: Swamp

Brimus

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