AC
13
Initiative
+4 (14)
HP
9
(4d6)
Speed
10 ft., Fly 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 12 | +1 | +1 |
Skills
Perception +3, Stealth +8
Senses
Passive Perception 13
Languages
Common, Elvish, Sylvan
CR
1/4 (XP 50; PB +2)
Traits
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Swamp Glide. The sprite ignores difficult terrain caused by mud, water, or vegetation.
Actions
Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.
Poison Dart. Ranged Attack Roll: +5, range 30/60 ft. Hit: 5 (1d6+2 Piercing damage, and the target must succeed on a DC 11 Constitution saving throw or have disadvantage on its next attack.
Comments