Huge Celestial, Neutral Good
AC 40 Natural armour    Initiative +6 (16)
HP 70 (5d12 + 10)
Speed 60 ft.
Mod Save
STR 19 +4 +8
DEX 18 +4 +8
CON 14 +2 +2
Mod Save
INT 7 −2 −2
WIS 14 +2 +2
CHA 10 +0 +0
Skills Perception +4
Resistances Necrotic, Radiant
Senses Darkvision 90 ft.; Passive Perception 17
Languages Celestial ; understands Common, Elvish, and Sylvan but can’t speak them
CR 12 (XP 8,400; PB +4)
Traits

Eldritch or something like that in nature. very old. unclear origin. also unclear if there is only one or a whole species. and what it would be related to. or if its a god or some sort of natur spirit. 

has a no weak spots. 

behaves unanturally.

Actions

Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 8) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Mythic Actions

can change size. to be smaller and more unnoticable. 

Description

elk like in apperance and coloration.

but is unnaturally big, about twice the size of an elk, 3 meters in height.

has many dense huge gnarly antlers. 

most notably, has large yellow piercing forward facing eyes. 

and a unnaturally mouth that opens way too wide. also has large sharp teeth. 

Habitat: ForestGrasslandHill

Mea_bravo

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