| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 18 | +4 | +6 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
Desert Camouflage: The Cactus Cat has Advantage on Dexterity (Stealth) checks made to hide in rocky or scrubland terrain.
Prickle-Pack Tactics: The Cactus Cat has Advantage on an attack roll against a creature if at least one of the cat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack: The Cactus Cat makes two attacks: one with its Spike-Paw Strike and one with its Mace-Tail.
Spike-Paw Strike: Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 11 (2d6 + 4) slashing.
Mace-Tail: Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 13 (2d8 + 4) bludgeoning damage. If the target is Medium or smaller, it must succeed on a DC 12 Strength saving throw or be knocked Prone.
The Cactus Cat can take the Dash or Disengage action. If it takes the Disengage action, it can immediately use its Climb speed as part of that movement.
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