Large Fiend (Demon), Chaotic Evil
Armor Class 14
Hit Points 95 (10d10 + 40)
Speed 40 ft., Climb 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +6
Condition Immunities Charmed, Frightened
Senses Passive Perception 11
Languages Abyssal, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Blood Frenzy. Advantage on attack rolls against creatures not at full HP

Unstable Form. At the tart of each turn, if below half HP, gain +2 damage to all attacks

Shattered Mind. At the start of combat, roll 1d4:

  • 1-2: Attacks nearest creature
  • 3-4: Attacks last creature that damaged it
Actions

Multiattack. 1 Bite & 1 Claw attack

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit:  1d10+3 piercing damage and 1d6 necrotic damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit:  1d8+3 slashing damage.

Howl of Pain (Recharge 5-6). Creatures within 20ft make a DC 13 Wis save or be Frghtened until end of this creature's next turn.

 

AdamarBinala

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