| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 15 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Spider Climb Light. Can climb non-smooth vertical surfaces without a check.
Mechanical Insight. Advantage on Investigation checks involving non-magical devices or traps.
Tail Balance. Advantage on Acrobatics checks.
Tool-user Paws. Gains Proficiency with Thieve's tools. Picks locks up to DC10. Can use small weapons with Light-Property (Dagger, Sickle, Dart, Sling). Doing so reduces the damage of the DC to 1 and has no Proficiency with them). Provides Help Action on lockpicking and mechanical tasks.
Scratch. +4 to hit, 1 slashing damage.
Description
A nimble primate skilled at climbing and manipulating simple mechanisms.
The Catta as part of the familiy of Lemurs is an agile and curious creature capable of navigating complex vertical environments. Its dexterous hands allow it to interact with simple tools and mechanisms, making it surprisingly useful for infiltration. Over time, Cattas in urban regions to rooftops and machinery, developing a keen sense for mechanical structures. Their playful and mischievous nature hides a sharp instinct for problem solving.
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