Large Humanoid
Armor Class 18 Natural armour
Hit Points 70 (10d10 + 15)
Speed 40 ft., Climb 30 ft.
STR
28 (+9)
DEX
13 (+1)
CON
12 (+1)
INT
2 (-4)
WIS
1 (-5)
CHA
1 (-5)
Skills Perception +13
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Passive Perception 13
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Berserk. If below half health, roll d20.on 13+,it goes beserk. It's ac increases by  2 and it gains 10 temp hp.It does an extra 3d10+5 damage on all melee attacks and it drops all its equipment. 

Keen smell: Has advantage on perception checks that rely on smell

Actions

Fist: +7 to hit, reach 5 ft.,1 target.Hit:20(2d10+9) bludgeoning damage

HAMMER:+10 to hit, reach 5 ft., 3 targets. Hit: 35 (4d10 + 13) bludgeoning damage.

 

Jessesilva

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