| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 12 | +1 | +1 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Burrow Master. Can burrow through earth, sand, clay, broken pavement and broken masonry.
Tunnel Sense. Detects hollow spaces, thin walls and unstable ground within 15ft.
Claw. +3 to hit 1d4+1 slashing damage
Armor Curl. The armadillo curls into a ball, gaining +2 AC until the start of its next turn. It cannot burrow after the use, gains Disadvantage against Strength DC and cannot use Saving Throws for shoving or pushing actions.
Description
A sturdy burrowing mammal with a natural armor of plates around is back and tunneling instincts.
The armadillo is a resilent creature adapted to digging through even hardened terrain. Its plated shell allows it to curl into a defensive ball when threatened. Over generations, it developed the ability to sense hollow spaces underground, making it invaluable for locating tunnels or weak structural points. Its calm nature makes it easy to go through confined spaces.
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