Medium Beast, Unaligned
AC 16    Initiative +2 (12)
HP 45 (2d8 + 2)
Speed 40 ft.
Mod Save
STR 14 +2 +2
DEX 15 +2 +2
CON 12 +1 +1
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 6 −2 −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 8 (XP 3,900; PB +3)
Traits

Pack Tactics. The Bloom Skorpion has Advantage on attack rolls against a creature if at least one of the Skorpion's allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Stinger. Melee Attack Roll: +4, reach 25 ft. Hit: 5 (1d10 + 2) Poison damage.

Claws. Melee Attack Roll: +2, reach 5 ft. Hit: 5 (1d8 + 2) Slashing damage.

Description

Marginally bigger than the Stalker pureform, the Skorpion favours ranged combat, producing potent venom in its stinger which it then uses to incapacitate it's prey. It achieves it's range and velocity via a complex system of interconnected organic valves and gas chambers in its tail structure.

Habitat: ForestGrasslandHill

Dr_kel

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