Armor Class
10
Teared robe.
Hit Points
9
(2d8)
Speed
30 ft.
STR
8
(-1)
DEX
12
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
15
(+2)
CHA
15
(+2)
Skills
Persuasion +2, Stealth +3
Senses
Darkvision, Passive Perception 12
Languages
Netherese Any one language (usually Common)
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Waldo the Warlock.
Once one of the greatest Warlocks of Andred Wood, a small village.
Until one day, he vanished.
Rumors go that he got "lost" in the caves of the echoing fishermen.
His apprentices say that he went off to do some experiments with the Ethereal Plane, for he wanted to tap more into then just only the Etherealness spell.
Actions
Minor Illusion: Cantrip, 30ft, S/M, 1 minute.
Command: 3th Level spell, 60ft, V, 1 round.
Etherealness: 7th Level transmutation, cursed (never ending.)
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