Spore Burst. When this creature is dealt damage by a melee attack, it releases a puff of Spores, creatures within 5ft must make a DC 12 Constitution Saving Throw, becoming Poisoned for 1 minute on a failure.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spore Fog (1/day). Once per day as a bonus action the Blind Spore Corpse twitches violently before releasing a 10ft cloud of spores that obscure vision. Creatures inside the fog are partially obscured. Creatures on the opposing side of the fog are completely obscured.
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