AC
12
Initiative
+1 (11)
HP
7
(2d6)
Speed
20 ft., Climb 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 12 | +1 | +1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 8 | −1 | −1 |
| CHA | 6 | −2 | −2 |
Vulnerabilities
Bludgeoning
Resistances
Acid
Immunities
Blinded
Senses
Blindsight 30 ft. (blind beyond this radius); Passive Perception 9
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Nature's Hide. While in one of its natural habitats, the scuttler can attempt to Hide even when only lightly obscured by foliage, heavy rain, and other natural phenomena, and has advantage on stealth checks while around such effects.
Actions
Chomp. Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 2 piercing damage plus 2 (1d4) acid damage.
Spit. Ranged Attack Roll: +3 to hit, range 15/30 ft., one target. Hit: 5 (2d4) acid damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/9/2024 1:17:57 AM
|
11
|
0
|
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|
Coming Soon
|
|
|
10/10/2024 1:46:01 AM
|
17
|
0
|
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|
Coming Soon
|
|
|
4/12/2026 5:29:56 AM
|
28
|
1
|
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|
Coming Soon
|
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