| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 6 | −2 | −2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +6 |
| WIS | 14 | +2 | +5 |
| CHA | 10 | +0 | +0 |
Nature's Hide. While in one of its natural habitats, the scuttler can attempt to Hide even when only lightly obscured by foliage, heavy rain, and other natural phenomena, and has advantage on stealth checks while around such effects.
Hive Sense. While within one mile of an overmind, all brush scuttlers share their senses. For clarification, this means if one scuttler can see a creature, then they all can.
Psychic Overflow. Whenever the overmind takes psychic damage, all brush scuttlers within 60 feet of it take psychic damage equal to half the damage the overmind took.
Psychic Harmony. The overmind is immune to psychic damage from other overminds.
Mind Latch. The overmind drills into the mind of a creature within 60 feet of it. Intelligence Saving Throw: DC 14, one creature of the overmind's choice. Failure: 11 (2d10) psychic damage Failure by 5 or More: also Stunned until the end of its next turn. Success: Half damage only.
Brain Blast (Recharge 5-6). The overmind releases a psychic burst in a 30-foot Emanation centered on it. Intelligence Saving Throw: DC 14, creatures in the area. Failure: 22 (4d10) psychic damage. Failure by 5 or More: also falls Prone. Success: Half damage only.
Mental Echo. When within the area of another overmind's Brain Blast, the overmind echoes with psychic power. It recharges its Brain Blast if it doesn't have it, and immediately uses it if it does. A creature within the area of multiple Brain Blasts as a result of this effect is only affected by one, but suffers disadvantage on its saving throw.
Previous Versions
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4/12/2026 5:45:58 AM
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Coming Soon
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