Armor Class
15
Hit Points
67
(9d8 + 27)
Speed
30 ft.
STR
17
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
6
(-2)
CHA
4
(-3)
Senses
Passive Perception 8
Languages
Undercommon
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Strength Through Pain. Every 10 hit points of damage The Abandon takes increases his damage by 1d4+3 and movement speed increases by 5ft.
Pack Tactics. The Abandon has advantage on an attack roll against a creature if at least one of the abandon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Knife Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
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