Armor Class
            
                
                    15
                
                         
            
        
        
            Hit Points
            
                
                    67
                
                
                    (9d8 + 27)
                      
            
        
        
            Speed
            
                
                    30 ft. 
                
            
        
    STR
                
                    17
                    (+3)
                
            DEX
                
                    12
                    (+1)
                
            CON
                
                    16
                    (+3)
                
            INT
                
                    7
                    (-2)
                
            WIS
                
                    6
                    (-2)
                
            CHA
                
                    4
                    (-3)
                
            
                Senses
                
                     Passive Perception 8
                
            
        
            
                Languages
                
                    Undercommon
                
            
        
        
                Challenge
                
                    5 (1,800 XP)
                
            
            
            
                Proficiency Bonus
                
                    +3
                
            
        Traits
                Strength Through Pain. Every 10 hit points of damage The Abandon takes increases his damage by 1d4+3 and movement speed increases by 5ft.
Pack Tactics. The Abandon has advantage on an attack roll against a creature if at least one of the abandon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
                Knife Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.







 
    
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