Medium Humanoid, Neutral Evil
Armor Class 14 (studded leather armor)
Hit Points 27 (5d8)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
14 (+2)
WIS
14 (+2)
CHA
12 (+1)
Skills Acrobatics +4, Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Birdfolk, Vulpin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Evasive. The captain includes their Intelligence modifier as a bonus to their Dexterity saving throws.

Actions

Multiattack. the captain makes two attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Short sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. 

Short bow. RangedWeapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Parry. The captain adds 2 to their AC against one melee attack that would hit them per round. The captain must see the attacker and be wielding a melee weapon.

Previous Versions

Name Date Modified Views Adds Version Actions
1/14/2020 11:24:34 PM
12
5
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Coming Soon
Ace_Kaskein

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