Armor Class
9999999
heavy
Hit Points
99999
(999999999d20 + 9999999)
Speed
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Senses
Passive Perception 99999
Languages
Common, Common, Common
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
is imortale but only weak to poison
Actions
true strike.
deaht blow
atomic break
non regen
Bonus Actions
dark void
Legendary Actions
black hole
Mythic Actions
earth shater
Description
'a normale guy, but recarneted
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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