| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 23 | +6 | +10 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 16 | +3 | +7 |
| CHA | 15 | +2 | +6 |
Evasion. If Amon is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Amon instead takes no damage if she succeeds on the save and only half damage if she fails. She can't use this trait if it has the incapacitated condition.
Assassinate. During her first turn, Amon has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Amon scores against a surprised creature is a critical hit.
Chromatic Form. Amon has 4 chromatic forms: Fire, Ice, Metall and Viper dealing Fire, Cold, Slashing or poison damage respectfully.
Multiattack. Amon makes two Assassin's Fangs or Revolver attacks in any combination. If she hits a creature with at least one of her Assassin's fangs attack, she may use Elemental Enhancement on the target as part of the attack.
Revolver. Ranged Weapon Attack: +8 to hit, range 40/120 ft., 1 target. Hit: 12 (2d8 + 3) piercing damage.
Assassin's Fangs. Melee Weapon Attack: +8 to hit, reach 5ft., 1 target. Hit: 8 (1d10 + 3) damage of the type of her currently active chromatic form.
Elemental Enhancement (6/day). Depending on the currently active chromatic form, Amon may use one of the following abilities.
- Fire: The targets blood starts boiling and the wound erupts in a fiery explosion. The target and all creatures other then yourself within 10ft. must make a DC18 Dexterity saving throw or take 6d8 fire damage, taking halve on a success.
- Ice: The target must make a DC18 Constitution saving throw or have the paralyzed condition und the start of your next turn.
- Metall: The attack deals an extra 4d6 piercing damage and gets a guaranteed crit effect from the crit effect table.
- Poison: The target must succeed on a DC18 Constitution saving throw or get the poisoned condition. At the start of their next turn, if they are poisoned, they repeat the saving throw, on a failure they get petrified for the next 24 hours.
Change Chromatic Form. Amon switches to a chromatic form of her choice.
Summon Mage Hand. Amon casts the arcane trickster version of Mage Hand. It is invisible and may be commanded as a bonus action.
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