Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. The eagle makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Flame Wreath/Flame wall. Foregoing melee attacks the eagle may make a flyby attack dropping a torrent of flame that burns for 3 turns. This ability goes on cooldown for 4 turns upon use.
Flame Wreath. Drop a 15ft circle of fire: All targets within the radius must make a Dex 16 saving throw or take (2d6) Fire Damage -Halved if successful. *Note those at the center do not take fire damage immediately.
Flame Wall. Drop a 50ft wall of fire. All targets along the path of flame must make a Dex 12 saving throw or take (2d6) Fire Damage -Halved if successful
Description
A giant eagle with skin of lava and ash. Flames lick off of the wings as it soars. This noble creature resides in the cindermaw.
Resistant to fire damage, vulnerable to cold.
Any Resisted Fire damage heals you
*Cannot consume any potion in this form.