Special Trait Name. Resistant to poision,
Action Name. Multiattack, only one of which can be bite and DEX15 to avoid necrotic damage.
Action Melee Attack. Bite: + 7 to hit, reach 5 ft., one target. Hit: 15 (2d10+4) piercing damage DEX 15 to avoid necrotic damage. Successful save takes none.
Action Melee Attack. Claw: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4)
Action Ranged Attack. Ranged Weapon Attack: poison spit +6 to hit, range 20/40ft., 1 target Hit: 21 (6d6 ) necrotic damage. DEX 15 on a successful save player takes half. Everyone within 5 ft needs to roll save to avoid splash.
Description
Extremely Large creature that is white and spotted. It has sharp blood-stained teeth and small eyes. It is almost like an overweight deranged snow leopard.
Lair and Lair Actions
The Bandersnatch's Lair is a large cave deep in the forest away from people. The cave has piles of bones and splattered with the blood of his past victims.
Lair Action: Passive perception while in lair is 20.
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