Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 65 (5d12 + 20)
Speed 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
7 (-2)
CHA
5 (-3)
Saving Throws CON +5
Skills Athletics +5, Intimidation +5
Damage Vulnerabilities Fire, Piercing
Damage Resistances Bludgeoning, Cold
Senses Passive Perception 8
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the Bulldrome moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) Piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the Bulldrome takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Hooves. Snow,ice-covered, rooted terrain, and rocky ground are not considered difficult terrain for the Bulldrome. 


Aggressive. As a bonus action, the bulldrome can move up to its speed toward a hostile creature that it can see.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Hoof . Melee Weapon Attack:  +5 to hit, reach 5ft. one target. Hit:  7 (2d4+3) Bludgeoning damage.

Monster Tags: Misc Creature

Habitat: ArcticForestGrasslandHillMountain

Farouk

Comments

Posts Quoted:
Reply
Clear All Quotes