Large Monstrosity, Neutral
Armor Class 18 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 30 ft., Climb 30 ft., Swim 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
4 (-3)
WIS
14 (+2)
CHA
9 (-1)
Skills Stealth +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid
Senses Blindsight 30 ft., Tremorsense 60, Passive Perception 12
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Garbage Camouflage. The aspis larvae has advantage on Dexterity (Stealth) checks made to hide in refuse piles or sewage.

Actions

Multiattack. The aspis larvae makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the aspis larvae can make one beak attack against the same target.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Tentacles. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.

Beak. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Description

Aspis larvae are the offspring of the nest.  They resemble monstrously large, fat, white grubs with large tentacles surrounding a beaked mouth.  They are blind and deaf but can locate and identify other creatures through vibrations and sent.  They have voracious appetites and require an almost constant supply of food.  They are most commonly found in hatcheries maintained by the drones, which are usually pits of rotting materials in which the larvae swim or burrow and feed.  Occasionally the drones will select one larva and feed and treat it in such a way that it will not develop along normal lines, but will instead become an aspis queen.  

Habitat: ForestUnderdark

Arcanthered

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