Large Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 40 (5d10 + 10)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Damage Vulnerabilities Cold
Damage Resistances Fire
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Erupt. (Bonus Action) Cause your skin to erupt in molten fury. All creatures within 5ft radius must succeed a DC 14 Dex saving throw or take (2d6)Fire Damage. Cooldown 3 turns 

Description

Matted fur of molten lava and flame. 

Resistant to fire damage, vulnerable to cold.

Any Resisted Fire damage heals you

*Cannot consume any potion in this form.

Monster Tags: Misc Creature

Habitat: ForestHill

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