Blaze. Once Charizard has 30 hit points remaining, it gains advantage on attack rolls.
Solar Power. Whilst in direct sunlight, Charizard's Flamethrower does an addition 1d10 fire damage on a hit.
Water Susceptibility. Charizard takes 1 cold damage for each gallon of water it comes into contact with.
Flamethrower (Recharge 5-6). Charizard's tail-flame glows a scorching red and blows out a stream of intense fire in a 60ft. cone. Any creature in range must succeed a DC 16 Dexterity saving throw or take 44 (8d10) fire damage or half on a success. Any flammable object in range gets ignited.
Multiattack. Charizard uses Wing Attack twice.
Wing Attack. Melee Weapon Attack: +12 to hit, reach 10 ft., 1 target. Hit: 26 (6d6 + 5) bludgeoning damage.
Smokescreen (Recharge 6). Charizard opens it's mouth, releasing thick, black smoke in a 30ft. radius, causing that area to become heavily obscured due to the smoke for 1 minute.
Description
Charizard is a draconic, bipedal Pokémon. It is primarily orange with a cream underside from the chest to the tip of its tail. It has a long neck, small blue eyes, slightly raised nostrils, and two horn-like structures protruding from the back of its rectangular head. Two fangs are visible in its upper jaw when its mouth is closed. Two large wings with blue-green undersides sprout from its back, and a horn-like appendage juts out from the top of the third joint of each wing. A single wing finger is visible through the centre of each wing membrane. Charizard's arms are short and skinny compared to its robust belly, and each limb has three white claws.
Previous Versions
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4/19/2026 9:20:35 PM
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4/19/2026 9:29:05 PM
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2
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1.1
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Coming Soon
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