| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +17 |
| DEX | 10 | +0 | +0 |
| CON | 18 | +4 | +15 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +13 |
| CHA | 14 | +2 | +2 |
Amphibious. Can breathe air and water.
Unshaken. Advantage on saving throws against being frightened.
Bulwark. When a creature within 5 ft. is attacked, the Elder can impose disadvantage (3/day).
Multiattack. Makes two attacks.
Boneplate Slam. Melee Weapon Attack: +9 to hit.
Hit: 12 (1d10 + 5) bludgeoning damage.
Bite. Melee Weapon Attack: +9 to hit.
Hit: 14 (2d8 + 5) piercing damage. Target grappled (DC 16).
Tail Strike. Melee Weapon Attack: +9 to hit.
Hit: 10 (1d6 + 5) bludgeoning damage. Target must succeed DC 16 Strength save or be knocked prone.
Death Roll (Recharge 4–6).
A grappled creature takes 27 (6d8) bludgeoning damage and is knocked prone.
Guardian of the River.
Impose disadvantage on an attack against an ally within 5 ft.
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