Armor Class
18
Natural
Hit Points
57
(15d10 + 45)
Speed
30 ft., Burrow 30 ft. It likes the ground
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
5
(-3)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
STR +7
Skills
Perception +4
Damage Vulnerabilities
Acid
Senses
Darkvision 120 ft., Passive Perception 18
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Iron Shell- As a bonus action the dragon can take a defensive stance.
Burrow- as a saving throw the dragon can burrow away out of combat
Actions
Multiattack. The land dragon makes one Bite attack and one Sting attack.
Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Piercing damage.
Ram. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Blunt damage plus 18 [rollable](7d6);{"diceNotation":"7d6", "rollType":"damage", "rollAction":"Ram".
Bonus Actions
Iron Shell- The dragon take a defensive state making its skin hard for 1 turn(not indestructible just increases AC)
Description
A armored worm like dragon with little to no flight capability. as the worm can burrow into the ground it is not able to fly.