Medium Humanoid (Sorcerer), Lawful Evil
AC 15    Initiative +7 (17)
HP 120 (18d8 + 18)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 12 +1 +1
WIS 14 +2 +2
CHA 20 +5 +9
Skills Arcana +13, History +9, Perception +6
Resistances Cold
Immunities Charmed
Senses Passive Perception 16
Languages Common and Dragonic
CR 11 (XP 7,200; PB +4)
Traits

Magic Resistance: The sorcerer has Advantage on saving throws against spells and other magical effects.

Metamagic Quickened Spell (1/Day): Spells that take an action take a bonus action instead

Metamagic Distant Spell (3/Day): Increases the range of the spell by 50%. Melee spells are increased to 30 ft.

Actions

Spellcasting. The sorcerer casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

At Will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation, Ray of Frost (3d8 dmg)
2/Day Each: Fly Using Dragon Wings, Ice Storm (level 4 version), Cone of Cold (level 5 version), Armor of Agathys (level 4 version), Ice Knife (level 3 version), Sleet Storm
1/Day Each: Teleport, Wall of Ice (level 6 version), Otiluke's Freezing Sphere (level 7 version)

Bonus Actions

Misty Step (3/Day). The sorcerer casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day each). The sorcerer casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Description

Dragonic Ancestry: Charlotte has white dragonic ancestry in her genes giving her cold spell proficiency, the ability to grow wings and fly, cold resistance, and a patch of white scales on her forehead.

Monster Tags: humanoid

Habitat: Any

Mad_beet

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