Large Celestial (Angel), Any Good Alignment
Armor Class 24 Moon Silver Scale Mail
Hit Points 472 (24d20 + 220)
Speed 65 ft., Walk 45 ft.
STR
22 (+6)
DEX
24 (+7)
CON
20 (+5)
INT
21 (+5)
WIS
18 (+4)
CHA
24 (+7)
Saving Throws STR +14, DEX +15, CON +13, INT +13, CHA +15
Skills History +12, Intimidation +14, Investigation +14, Survival +12
Damage Vulnerabilities Psychic
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned, Prone
Senses Blindsight 120, Truesight 120, Passive Perception 20
Languages All All Languages
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [Charisma] (spell save DC 19, +9 to hit with spell attacks). Avacyn, Archangel of Hope, has following spells prepared:


Cantrips (at will): Thaumaturgy, Spare the Dying, Sacred Flame, Light, Mending, Guidance, Prestidigitation, Shape Water, Mold Earth.

1st level (10 slots): Bane, Bless, Ceremony, Healing Word, Cure Wounds, Detect Evil and Good, Heroism, Protection from Good and Evil, Sanctuary, Shield of Faith, Searing Smite, Thunderous Smite.

2nd level (9 slots): Aid, Blindness/Deafness, Branding Smite, Calm Emotions, Gentle Repose, Hold Person, Lesser Restoration, Prayer of Healing, Zone of Truth.

3rd level (8 slots): Aura of Vitality, Beacon of Hope, Crusader's Mantle, Daylight, Dispel Magic, Magic Circle, Mass Healing Word, Motivational Speech, Remove Curse, Revivify.

4th level (7 slots): Aura of Life, Aura of Purity, Banishment, Death Ward, Freedom of Movement, Guardian of Faith, Dominate Beast.

5th level (6 slots): Banishing Smite, Circle of Power, Dawn, Destructive Wave, Dispel Evil and Good, Greater Restoration, Hallow, Mass Cure Wounds, Planar Binding, Dominate Person.

6th level (5 slots): Forbiddance, Harm, Heal, Heroes' Feast, Word Of Recall.

7th level (4 slots): Divine Word, Regenerate, Resurrection, Temple of The Gods.

8th level (3 slots): Control Weather, Holy Aura, Dominate Monster.

9th level (2 slots): Mass Heal, True Resurrection

Actions

Call To Serve: Avacyn approaches and bestows upon a humanoid who has proven themselves selfless, righteous, and good, the divine power and rank of an angel. The chosen creature gains a flight speed of 55 ft. +2 to AC, and +1 to all attacks. So long as they have this power, they're attacks count as magical. Your creature type becomes Angel in addition to your other types. She can only do this once per year during the Harvest Moon.

Multi-attack: Avacyn makes three Moon Silver Spear attacks, and cast one spell or cast 3 ranged spells and moves her movement speed.

 

Moon Silver Spear. Melee Weapon Attack: +11 to hit, reach 10 ft., 1 target. Hit: # (4d8 + 5 Piercing damage and 4d6 Radiant Damage.)

Reactions

Retribution: When Avacyn is hit with a melee attack, she can use her reaction to parry the attack, increasing her AC by 4, possibly causing the attack to miss. If the attack is prevented this way, she can make an attack with her spear.

Legendary Actions

Avacyn, Archangel of Hope has 3 legendary actions that refill at the start of her turn every round. She can only do them at the end of the turn of a creature who attacked or cast a spell on her or one of her allies.

Holy Helix (Costs 1 Action). Avacyn moves her flying speed and makes a spear attack.

Cursemute (Costs 2 Actions). Avacyn Cast Dominate Person, Dominate Beast, or Dominate Monster without expending a spell slot.

Golden Hope (Costs 3 Actions). Avacyn causes all damage done to her allies until her next turn to be done to her.

Description

An archangel who gave the humanity of the plane the faith to fight for survival and in Eternal life of a soul. Avacyn was incredibly benevolent to all humans. She has always been the most comfortable with children. Their innocence and earnestness made them easier for her to comprehend.

“We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies.” —Children’s prayer

Lair and Lair Actions

Church of Avacyn: While in Avacyn's Church, any good aligned creature has immunity to disease, poison, and advantage on all saving throws and checks. Evil aligned creatures must make a DC 19 Charisma save when they enter the lair, having disadvantage on wisdom saving throws while in the lair for the next 24 hours.

Lair action(each 1 per day):

Holy Denial: Once per day, Avacyn purges evil from her parish, Banishment is cast on every evil aligned creature within the Church made with Avacyn's spell save DC.

Holy Service: Avacyn cast Ceremony with a casting time reduced to 1 minute, without spending material components and at range so long as the creature remains in her lair for the time it takes to cast.

Monster Tags: Misc CreatureAngelInevitable

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

SoullessAnger

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