Medium Elemental
AC 13 Natural Armor    Initiative +3 (13)
HP 52 (8d8 + 16)
Speed 0 ft., Fly 50 ft.
Mod Save
STR 12 +1 +1
DEX 16 +3 +3
CON 14 +2 +2
Mod Save
INT 4 −3 −3
WIS 10 +0 +0
CHA 10 +0 +0
Resistances Acid, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Lightning, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60ft; Passive Perception 10
Languages None
CR 3 (XP 700; PB +2)
Traits

LIghtning Body.  A creature that touches Cera or hits her with a melee attack while within 5 feet of it takes 1d10 lightning damage.

 

Actions

Action Name. Enter the description for your action.

Multiattack. Cera makes two Slam attacks

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) lightning damage.

Lightning Bolt. Ranged Spell Attack: +6 to hit, range 30/90 ft., one target. Hit: 13 (3d8) lightning damage.

Static Burst (Recharge 5-6). Cera releases a surge of electricity in a 10-foot radius. Each creature in that area must make a DC 17 Dexterity saving throw, taking 13 (3d8) lightning damage on a failed save, or half on a success.

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

snedster73