Religious Fervor. When this creature becomes bloodied allied creatures withing a 15ft radius gain advantage on all attacks and saving throws.
Spellcasting. The Cult Sargent is a 5th level spellcaster. Its spellcasting ability is Charisma (spell save DC #, +# to hit with spell attacks). The Cult Sargent has following Cleric spells prepared:
Cantrips (at will): Toll the Dead, Word of Radiance, Sacred Flame
1st level (4 slots): Bless, Command, Guiding Bolt, Shield, Ward away
2nd level (3 slots) Blindness/Deafness, Hold Person
3rd level (2 slots) Bestow Curse
Divine Casting: (1 a day) Divine Bolt,
You focus and amass divine energy in your hand before throwing it like a missile. Make a Ranged Spell Attack. On hit the target takes a number of d8 equal to your prof bonus. And grants vulnerability to the next attack to hit the target.
For the Pale Titan! As a bonus action target one allied creature within 30 ft. That creature makes one melee attack again the nearest enemy creature.
This Creature has 3 Legendary actions it can use at the end of a players turn
Scramble (Costs 1 Action). The creature may move 15 feet without provoking opportunity attacks.
We Must not fall (Costs 2 Actions): Heal all Allied creatures within 15 ft of you for 2d8+5.
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