Medium Humanoid, Neutral
AC 16    Initiative +10 (20)
HP 50 (5d8)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 18 +4 +6
CON 14 +2 +2
Mod Save
INT 10 +0 +2
WIS 10 +0 +0
CHA 16 +3 +3
Skills Acrobatics +7, Perception +6, Stealth +10
Senses Passive Perception 16
Languages Common, Thieves' Cant
CR 0 (XP 10; PB +2)
Traits

Spellcasting. Cherry is a 3rd-level spellcaster that uses Charisma as her spellcasting ability (spell save DC 13).

Actions

Multiattack. Cherry makes two attacks, using Rapier.

Rapier. Melee Attack Roll: +7, reach 5 ft. Hit:  (1d8 + 4) Piercing damage.

1st Level (4 slots): bane, heroism, sleep,

2nd Level (2 slots): invisibility, shatter,

Reactions

Remarkable Acrobat. Once per long rest, when Cherry misses a dexterity saving throw, she can choose to succeed instead. If Cherry succeeds a saving throw this way and she would take half damage, instead she takes no damage. 

Habitat: Any

Wario1

Comments

Posts Quoted:
Reply
Clear All Quotes