Armor Class
12
Hit Points
24
(7d8 - 7)
Speed
10 ft., Fly 50 ft.
STR
6
(-2)
DEX
16
(+3)
CON
12
(+1)
INT
8
(-1)
WIS
12
(+1)
CHA
8
(-1)
Skills
Perception +5
Damage Resistances
Bludgeoning, Piercing, Slashing
Condition Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses
Passive Perception 15
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain hit points or gain temporary hit points.
Perfect Mimicry. The Swarm can copy the tones and sounds they hear, including voices. They cannot speak words in a voice they have not already heard.
Actions
Beaks. Melee Weapon Attack: +5 to hit, reach 5 ft., one target in the swarm's space. Hit: 13 (4d4+3) piercing damage, or 8 (2d4+3) piercing damage if the swarm is bloodied (19 HP or fewer).
Shadow Spawned. (1/long rest) as an action the swarm can appear from your shadow, granting you the Invisible condition until the end of the turn.
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