| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 18 | +4 | +8 |
| WIS | 28 | +9 | +13 |
| CHA | 16 | +3 | +3 |
Magic Resistance. Bréor has Advantage on saving throws against spells and other magical effects.
Moon Blessing. At the start of their turn every creature in a 30ft radius from Bréor gets 2d6 + 17 temporary hit points.
Multiattack. The Bréor makes two Arcane Burst attacks or one arcane burst and a spell.
Arcane Burst. Melee or Ranged Attack Roll: +15, reach 5 ft. or range 150 ft. Hit: 27 (5d10 + 8) Force damage.
Spellcasting. The Bréor casts one of the following spells, using wisdom as the spellcasting ability (spell save DC 21):
At Will: Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
Uses Spell Slot: Fly, Lightning Bolt, Moonbeam, Mind Blank (cast before combat), Scrying, Teleport, Shatter,Mass Healing Word, Mass Cure Wounds
Uses Spell Slot. The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Uses Spell Slot. The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
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