Large Undead, Chaotic Evil
AC 18 Natural    Initiative +12 (22)
HP 144 (12d12 + 25)
Speed 30 ft., Climb 30 ft.
Mod Save
STR 18 +4 +7
DEX 18 +4 +4
CON 18 +4 +7
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 8 −1 −1
Skills Perception +4, Stealth +7
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Necrotic, Poison; Blinded, Charmed, Frightened, Poisoned, Prone
Senses Blindsight, Darkvision 60 ft., Tremorsense; Passive Perception 20
Languages None
CR 5 (XP 1,800; PB +3)
Traits

Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webs, and it knows the location of any other creature in contact with the same web.

Actions

The Bone Spider makes two melee attacks: two leg attacks; or, leg attack and bite; or, web and bite.

Bite. Melee Attack Roll: +9 , reach 5 ft. Hit: 7 (2d8 + 5) Piercing damage plus 7 (2d6) Necrotic damage.

Web (Recharge 5–6). Dexterity Saving Throw: DC 16, one creature the spider can see within 60 feet. Failure: The target has the Restrained condition until the web is destroyed (AC 12; HP 10; Vulnerability to Fire damage; Immunity to Poison and Psychic damage).

Bone Leg Strike: Melee Attack Roll: +9 , reach 5 ft. Hit: 7 (3d8 + 5) Piercing damage plus 7 (2d6) Necrotic damage.

Legendary Actions

The bone spider can either leg strike or bite one additional time per turn as an legendary action.

Habitat: ForestUnderdarkUrban

Badtolz

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