Small unknown, Chaotic Good
AC 10 natural armor    Initiative +3 (13)
HP 20 (5d10)
Speed 10 ft.
Mod Save
STR 9 −1 −1
DEX 12 +1 +1
CON 15 +2 +2
Mod Save
INT 8 −1 −1
WIS 10 +0 +0
CHA 8 −1 −1
Skills Stealth +5, Survival +0
Vulnerabilities Fire
Resistances Poison
Immunities Acid, Bludgeoning; Charmed, Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. Melee Attack Roll: +5 (with Advantage if the target is grappledby the mimic), reach 2 ft. Hit: 7 (1d4 + 3) Piercing damage—or 12 (2d84+ 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage

Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d4 + 3) Bludgeoning damage plus 4 (1d4) Acid damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

 

Bonus Actions

Shape-Shift. he mimic shapeshifts to resemble a Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.

Description

in it's natural form, the morph is nothing more than a anthropomorphic floating blob.  it'll eat just about anything, including its master, until it is bonded. Once bonded however, this mimic will do anything for its bonded master. As the creature levels, it grows out of the pup stage...pup because it is the size of a small dog.  this size limits its forms. May take any inanimate form, up to 20% larger and smaller. The creature must be attuned and once attuned it will grow with its master.  Though considered a device, it will be loyal to a fault.

Habitat: Urban

BigSonOfAStitch

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