Small Beast (Psyche), Typically Lawful Neutral
AC 15    Initiative +1 (11)
HP 32 (7d10 + 5)
Speed 30 ft.
Mod Save
STR 4 −3 −3
DEX 9 −1 −1
CON 13 +1 +1
Mod Save
INT 12 +1 +1
WIS 13 +1 +1
CHA 13 +1 +1
Skills Performance +5
Vulnerabilities Necrotic
Resistances Psychic
Senses Passive Perception 15
Languages Can understand all language, cannot speak all languages. Can understand/speak with other Pokemon.
CR 2 (XP 450; PB +2)
Traits

Suction Head. It can use the suction cup on its head to hang from a ceiling.

Subtle Chimes. When not in combat, you make soothing chimes.

Loud Chimes. When angered, you chime very loudly. All creatures within 200 ft must make a Wisdom saving throw (9) or be deafened and stunned for 1 minute if failed. On a successful save, they don't become deafened or stunned. This effect is only prevalent for the first time they hear it during the day.


Ability. You have an extra trait.

Levitate. You cannot be harmed by spells that require earth (dirt, mud, etc.) to activate/attack with.


Mega Evolution. This trait can only be activated with the use of a Key Stone (Mega Stone) with Chimecho within 30 ft of a Chimite. You Mega Evolve, increasing your score modifier bonus and armor class by 2, gaining 10 ft in movement speed, and losing your own ability, but gaining a new one. You will also gain the Monster Sub-Type (Metallic) and gain an immunity to poison and acid damage and immune to the poison condition.

Levitate. You cannot be harmed by spells that require earth (dirt, mud, etc.) to activate/attack with.

Many Chimes. Any attack action that involves noise now attacks 6 times.

Actions

Heal Bell. 3/Day. Recharge (5). Abjuration Spell. range 200 ft. duration: concentration, up to 10 minutes.

A healing chime rings out from you. Until the spell ends, each non-hostile creature in range (including you) can’t become diseased, has resistance to poison damage, and has advantage on saving throws against effects that cause any of the following conditions: blinded, charmed, deafened, frightened, paralyzed, poisoned, and stunned.

Psychic Noise. Enchantment Spell. range 200 ft.

You unleash a loud chime filled with enchantments at a creature you can see within range. If the target can hear you, it must succeed on a Wisdom saving throw (15) or take 1d4 + 2 psychic damage, have disadvantage on the next attack roll it makes before the end of its next turn, and cannot heal in any way or use attack actions that could heal you for 3 rounds.

Description

Chimecho is a small, round Pokemon with a mainly bluish-white body shaped like a fūrin wind chime. It has beady, yellow eyes and three stubby limbs — two on its sides and one on its back. Its body has a horizontal amaranth-colored pattern. Underneath its body extends a long, tag-like tail that has amaranth patterning at the bottom. A yellow, globular growth, referred to as a suction cup or a sucker, is connected to the top of its body, which it uses to hang from a tree branch or the eaves of a building.

Chimecho's body is hollow and allows sounds to echo inside. By amplifying the faint sound of wind inside its body, Chimecho can create ultrasonic sound waves and other noises, allowing it to startle and repel opponents. It uses seven different echoing cries to communicate with others. An omnivorous species, it eats Berries that it plucks with its tail and can knock out large prey using powerful waves of air. Chimecho is nocturnal and usually lives in grasslands and woods, but some are found in mountainous regions. It flies by riding on winds and becomes more active during hot seasons.

Forms

Chimecho can Mega Evolve into Mega Chimecho.

As Mega Chimecho, its suction cup expands in size and forms a Chingling-styled ornament behind it, consisting of its familiar golden color along with the accompanying large red and white tassels. Six smaller Chimecho-styled ornaments line the Chingling ornament's arms and cheeks. Starting from the outward ornaments, they are colored amaranth, blue, and green, though with a connecting cheek pattern and a more polygonal pattern on each tail.

Mega Chimecho's voice produces a soothing sound that calms the souls of those who hear it, and is said to have the power to ward off and purify evil spirits. Mega Chimecho can unleash powerful sonic attacks to wreak havoc on the minds of its opponents. Those hit by the attack will feel detached from reality and experience memory loss, sometimes losing track of what they were doing or who they are. Even if a foe manages to win in this state, the sound of shattering glass that resonates when Mega Chimecho falls will leave them in a state of shock despite the victory. The smaller copies of Mega Chimecho flutter endlessly, even when no wind is blowing. When Mega Chimecho cries, its copies join in and resonate with it. These echoes overlap and reverberate to create an intense sound-wave attack that can overwhelm any opponent.

Previous Versions

Name Date Modified Views Adds Version Actions
4/28/2026 9:20:32 PM
38
2
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Coming Soon

Monster Tags: fey

Habitat: ForestGrasslandMountainUrban

OneOfTheBioz

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