Medium Humanoid (Human), Chaotic Neutral
Armor Class 15 (splint)
Hit Points 45 (8d8 + 18)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
9 (-1)
WIS
10 (+0)
CHA
12 (+1)
Skills Athletics +5, Perception +2
Senses Passive Perception 14
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. Samael makes two scimitar attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 [rollable](1d6 + 3);

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Bonus Actions

Samael has a bonus action of attempting to pull magically an object from afar. If the object is held by someone, that creature rolls a STR save roll DC 12 to attempt to hold on to it. This ability can only be used twice per encounter.

Description

Arcane Hunter Samael is a professional mercenary who has made a name for himself, hunting special magic creatures and items.

Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

alxboss

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