Spellcasting. The necromancer is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The necromancer has the following wizard spells prepared:
Cantrips (at will): chill touch, dancing lights, mage hand, mending
1st level (4 slots): false life, mage armor, ray of sickness
2nd level (3 slots): blindness/deafness, ray of enfeeblement, web
3rd level (2 slots): animate dead
Withering Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.
Scroll of Danse Macabre (1/weekly). The Necromancer casts danse macabre without using a spell slot.
Undying Loyalty. If an allied undead is within 5 ft of the necromancer and the necromancer is targeted by an attack the necromancer can use their reaction to cause the undead to become the target of the attack instead.
Previous Versions
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